| availability | Animal Mounts are a Cai-only world map mechanic. | game8 and the community write-up agree on the Cai restriction. |
| unlock | Unlocks on Cai's Part I route at Chapter 5. | Community write-up. |
| luring | Animal tiles appear on the world map. Selecting Lure places one food item; matching the species preference improves the odds. | Community write-up plus the Game8 capture page title. |
| capture | After several turns the tile fills a capture gauge. Returning and choosing Capture plays a short scene. | Community write-up. |
| success | A successful capture sends the animal to the stable in Lowtown, Dagsion. | Community write-up. |
| failure | A failed capture gives that animal's manure, which is used as crop fertiliser. | Community write-up. |
| bond | Assigning a unit to care for and feed an animal in the stable raises that unit's Bond Level with it, faster with preferred food. | Community write-up. |
| pairing | A mount only unlocks its abilities for a unit in a matching mounted class: an Ornius pairs with an Ornius Rider. | Community write-up. |
| cap | The stable holds up to 200 animals, and extras can be released. | Community write-up. |
| refresh | Players report the stable captures refresh daily, unlike most world map activities which are weekly. | Community write-up, reported rather than confirmed. |
| rare | Rare spawns are reported at roughly a 70 common to 30 rare split, and players report being able to shift the result by reloading and changing how many times a tile is searched. | Community write-up, single-poster and explicitly described as imprecise. |
| bondBonus | Each Bond Level grants +1 point in a stat and +5 percent growth in a stat, so Bond 5 is +5 points and +25 percent. | Serenes Forest thread, corroborated by several posters inside the same thread. |
| bondException | Bucephalus, Alexandra's unique mount, and Rocinan, Io's, cap at six reward points instead of five, giving +6 points and +30 percent. | Serenes Forest thread, two posters agree. |
| statGrowthSplit | The stat point and the growth percentage rarely apply to the same stat, so a mount can raise Speed as a flat bonus while raising Dexterity growth. | Serenes Forest thread. |
| charioteer | Players report the Charioteer class doubles the growth bonus a mount provides, and attribute it to its Charioteer's Path skill; the thread treats the mechanism as unresolved. | Serenes Forest thread, described there as not settled. |
| otherRoutes | Io and Alexandra carry paired mounts of their own, and one poster states those bonuses apply on other routes too, with bonding slower away from the stable. | Single poster, and it conflicts with the Cai-only framing elsewhere; both are kept. |